Entangle

Entangle AN+1 CL
This Action allows you to bind an opponent with a physical substance that hinders his mobility and physical (but not purely mental) Actions.

Entangle comes with a Range of 2, which can be improved as an Advantage as usual. Stones of attack ignore Toughness and Armor; stones in excess of the opponent's defense do not deal any damage, but should be noted as they represent both the Difficulty and Resistance of any attempts to break the entanglement. The Difficulty cannot exceed one half your Entangle AN, rounded up; Resistance has no limit. Subsequent attacks on an entangled opponent add to the Difficulty and Resistance.

Entangled opponents are physically hampered and my even be rendered helpess. Add the Resistance you'vebuilt up to the Resistance of any physical Ability or Action they attempt to use, though purely mental Actions (such as Astral Projection, Telepathy, Telekinesis, Teleportation, and others) sufer no such penalty.

To break out, the victim must plave stones into Strength or an appropriate Action. (Agility or Speed may be used instead, depending on the victim and the situation, at the GM's discretion.) Assuming they can match the Difficulty, these stones come directly out of the Resistance. Victims may be assisted by other people in the same manner, though if they must be careful not to injure the entangled character in the process.

If a victim cannot escape, the bindings typically dissolve on their own after an appropriate interval as determined by the GM (usually about one hour).

Options include:
 * +1 CL = Instant Dissolve. You can cause your own Entangle Resistance to dissolve instantly, at will, no matter where you are.
 * +1 CL = Covering. The entanglement also completely shuts down the victim's senses, covering his eyes, plugging his ears, and so forth.
 * +1 CL = Sticky. The enganglement is also "sticky". Anyone else who comes into physical contact with the victim becomes entangled as well, with the same Difficulty and current Resistance.
 * +1 CL = Barriers. Create barriers made out of the binding substance, which entangles anyone foolish enough to try to cross them. Such a wall cannot stand on its own, but must be attached to two or more opposite surfaces (across a door frame, between two buildings or trees, from floor to ceiling, etc).